Hey everyone, lemmingllama here. With the 6.3 update on the horizon and the end of Transcendence season 1, we are looking ahead to see what sort of changes will be coming for Transcendence season 2. We got a lot of feedback from players about the current season, and today we’ll be going through the improvements to help smooth out progression for players in Transcendence and ensure that players can progress throughout the full season. Let’s get into it!


First off, we are adding a new way for players to gain power throughout a season. Enter Memento Boosters, a collectible bonus you earn via prestiges up to a maximum of ten times per elapsed day in the Transcendence season. Memento Boosters will increase the number of mementos you earn by a multiplicative bonus, helping scale up your progression speeds every day as the season progresses. The limit for Memento Boosters will add up over time, so even if you don’t farm them on one day, you can still get them later as you prestige. Overall with this change, players will never have an impassable wall in Transcendence, as you’ll continue to gain power every day.


Secondly, we’re rescaling monuments. In the current balance, monuments have a very large spike in power when discovered, and then levelling up your monuments doesn’t offer quite as large of a bonus in comparison. We’ll be changing monuments to have an additional damage boosting exponent that scales off the number of levels you have in the monuments, which will make monument levelling a significantly more powerful option to help progress through stages.


Thirdly, we are adding a new monument category. In addition to the Journey of the Vipers and Pirates of the Neverseas, players in Transcendence season 2 will be able to collect The Arcanas, monuments tied to Sophia, Champion of Swords and her people. This will mean that the Celestial Temples will not be available in Transcendence season 2, but they will make a return in future Transcendence seasons. The Arcanas will give generically good bonuses to all builds, and with many scaling bonuses that increase throughout the season.

Monument Name

Monument Effect

Ace of Wands

Contract Primary Effects

Four of Pentacles

Specialty Gold

Knight of Cups

Armor Boost

Nine of Pentacles

Jackpot Gold per Day this Season

Queen of Swords

Slash Boost

Temperance

All Damage per Day this Season

The Chariot

All Artifact Damage

The Hierophant

All Damage per Completed Event Equipment Set

The World

All Damage per Max Stage

Three of Cups

Companion Damage

Additionally to these new monuments, we are also changing some of the existing monument bonuses.

Monument Name

Old Monument Effect

New Monument Effect

Chesterson Island

All Gold per Chesterson Defeated this Prestige

All Gold per Chesterson Defeated this Season

Midnight Pass

Cloaked Skip Amount

Gunblade Damage

Red Water Wreckage

Clanship Damage per Titan Defeated this Season

Cannon Damage per Titan Defeated this Season

Portal of Shadows

Shadow Clone Damage during Deadly Strike

All Spell Boost during Shadow Clone


Lastly, we are making a couple smaller changes to help Transcendence players.

Mementos will now be available in Bear Shop chests for players in Transcendence.

Monuments will now display how many times you’ve completed the action for a given monument if it scales, such as the bonuses that scale with the number of titans defeated. You’ll be able to look at the monument description to see your current value.


Thank you for reading! There will be some other general balance changes made around Transcendence that we can discuss in a future DevUpdate, but next week we’ll be focusing on the non-Transcendence changes being made in the update.

Happy Tapping!

lemmingllama